Movie #18 of 2025:
Indiana Jones and the Temple of Doom (1984)
I’ve long held that this second Indiana Jones feature is the worst of its series (or of the original trilogy, at least), which in consequence has meant that I’ve probably seen it the least often. And though I tried to approach this rewatch with an open mind, I’m still forced to report that the situation is pretty dire.
I hardly know where to begin with a project so profoundly miscalibrated as this. It is, technically, a prequel to 1981’s Raiders of the Lost Ark, although you’d only know that by catching the brief “Shanghai, 1935” chyron after the initial dance number — more on that later — and remembering that the previous movie was set in 1936. Certainly this film gains no benefit from its flashback status: Harrison Ford’s title role is the only recurring character, despite the many figures from Raiders he had history with and who thus theoretically could have appeared. His wayward archeology professor goes through no particular arc showing an evolution towards who he is the following year, nor is there anything in the dialogue that remotely sets up that future for him. And while retreating into the past lets the movie avoid revealing whether Indy and Marion Ravenwood are still together, it creates a minor continuity puzzle by introducing his “best friend” Short Round, who will never be mentioned again after this.
Which brings us to the racism, I suppose. In my review of Raiders I acknowledged how that story has problematic implications and disappointing representation, but I’m comfortable saying this one is just straight-up racist. It plays on ridiculously offensive stereotypes for its Indian and Chinese characters, and while child actor Ke Huy Quan — in his film debut! — turns in a charmingly enthusiastic performance, it’s hard to see past the schlocky thin material that he’s given. He doesn’t even get to have a real name! The kindest note I can offer about the racial element of this production is that it at least casts mostly people of color to play those roles, in contrast to the situation with Sallah last time.
The presence of an underage sidekick also registers as an immediate gimmick that never comes close to being justified. It’s not a dynamic that feels natural for the archaeologist protagonist, nor does the kid contribute much to the plot that an adult couldn’t in his place. And though the hero’s new love interest Willie Scott is a more plausible inclusion in the main cast, she’s deployed as such a screeching wet blanket throughout that the attraction doesn’t seem based on anything significant. Her romantic predecessor could be equally testy with Jones, but she had softer moments too, in addition to their backstory and connection through her father’s work. This newcomer brings no skills or prior relationships to the narrative, and so predominantly serves as obnoxious comic relief. Unlike Shorty, it’s no surprise that she doesn’t reappear later in the franchise.
In fact, whereas Marion felt like an integrated part of the story of Raiders, Willie reads as grafted-on like a typical Bond girl. And that’s the best lens to view the beginning of this movie, I think: as a misguided attempt at a James Bond sequence. After she and her fellow showgirls deliver a bilingual performance of “Anything Goes” to score the opening credits, we find Indiana in a tuxedo swapping one-liners with some enemies, who proffer a massive diamond before double-crossing and poisoning him. Soon enough he recovers the antidote from Willie and flees on an airplane with her and Short Round, only for the villain’s agents to dump the fuel and jump out with all the parachutes, leading him to use an inflatable raft as a makeshift landing strategy instead. It’s all quite ludicrous, and frankly a bizarre change of pace from the tone established in the series debut.
Luckily the tale does settle down from there and feel more like a proper Indiana Jones adventure once the trio arrives in India. The action that follows still isn’t my favorite, and the movie never manages to shake off that 007 impression of bad guys throwing the heroes into elaborate death traps with ample time to escape rather than killing them directly, but it’s almost defensible for the ensuing thrills. Or that’s the reason I’m rating the thing as highly as two-out-of-five stars, anyway. But I remain convinced that it’s a huge step down in quality, not to mention absurdly bigoted.
[Content warning for gun violence and gore.]
★★☆☆☆
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