Book #159 of 2022:
The Alloy of Law by Brandon Sanderson (Wax and Wayne #1 / Mistborn #4)
[Disclaimer: I am Facebook friends with this author.]
Brandon Sanderson’s original Mistborn trilogy from 2006 to 2008 fits squarely in the genre of high fantasy, presenting a sword-and-sorcery world in which gifted individuals can push and pull on the metal around them (in addition to other talents). His plan has always been to someday revisit that setting much later in its timeline, when technology based on those same magical principles has progressed to modern levels and beyond, allowing for a science-fiction atmosphere instead. But in 2011 he had an idea for an intermediary stage, roughly analogous to our 19th-century wild west, and a creative writing exercise to explore the period eventually grew to become this novel. Although initially intended as a standalone glimpse at the era, it would later be followed by an additional three sequels, deepening the plot and bringing in greater connections to Sanderson’s wider ongoing Cosmere saga.
The latest/last of those is due to be published next month, but so far, I think this first volume of the quartet is my favorite. The shift in tone is a lot of fun, and the writer is at his best when handling the elaborate choreography of the Allomantic combat scenes. The introduction of guns keeps this from ever feeling like a repeat of the skirmishes in previous books that all involved simpler weaponry, but the main characters have wisely been given a somewhat different assortment of powers, too. Whereas Mistborns like Vin could alternate along the entire range of Allomancy, pushing and pulling against nearby metal as the situation requires, our new protagonist can only push, resulting in an alternate strategic approach as he fights. He is also a Feruchemist, able to increase or decrease his body mass at will — and since his primary ability sends the lighter object careening away, they combine together for all manner of clever exploits. These are shootouts like none I’ve seen elsewhere, and are just incredibly entertaining to observe throughout the text.
Wax’s friend Wayne (sigh) has a new power as well, fueled by a refined alloy that was unavailable centuries earlier. He can create a bubble of compressed time around himself, so that outside events seem to happen more slowly and he can react seemingly instantaneously from an onlooker’s perspective. That’s admittedly less of a unique concept, but it’s equally delightful to see in action, especially since this sidekick figure is such a devious cad, often using his skill not to get the upper hand in a brawl like the hero, but to rapidly change from one disguise into another or to hold private conversations that no one else can hear. He’s a great comedic addition to the tale, and his gift with imitating accents and observations on their impact are interesting from a sociolinguistic view, too.
The story here is simple but effective, mostly serving to allow for a number of classic western tropes like train robberies, masked bandits, and rogue lawmen with some distinctive Sanderson flair. Waxillium himself can be a bit dour — which is why I’m not as taken with his later adventures, I expect — and the title strays into some uncomfortable darkness at times, as per my warnings below. But it’s largely a thrill that doesn’t overstay its welcome, at least for now.
[Content warning for gun violence, gore, post-traumatic stress disorder, copaganda, and rape.]
★★★★☆
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